4.27.2011

Value Bin Review - Battle Fantasia

I've never really been good at fighting games but I love them all the same. Something about conquering a list of moves and unlocking characters while playing through a fragmented storyline has always appealed to me. Alas, I tend to appreciate the Mortal Kombat fighting games because of simpler combos and a sense of forgiveness and more control. Fighters in the vein of Street Fighter just tend to frustrate me with the convoluted combo system and precision required to pull off any move. Battle Fantasia definitely falls into the Street Fighter category.
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Interview With Double Fine Programmer Chad Dawson | GoozerNation

As a final project for one my classes this term we were to interview a professional in the field we want to get into. Through the power of Twitter I got a phone interview with Lead Programmer Chad Dawson over at Double Fine Productions (he worked on the amazing Stacking). Here is a transcription of our conversation:
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4.13.2011

Stacking DLC - The Lost Hobo King Review | GoozerNation

The PSN/XBLA downloadable game Stacking has received the DLC treatment in the form of a new adventure titled "The Lost Hobo King." Breaking down the numbers, there are three new challenges with 12 total solutions, 10 new Hi-Jinks and a slew of new dolls including 14 that are unique. At five dollars does this add-on offer enough bang for the buck?
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4.11.2011

Grave Half Full

An empty well
Bottomless
No lights pierce its depths
An abandoned barn
Set against
The black backdrop of a new moon sky

Unmarked graves
Beneath the dirt
Haunt the voices of the babes

They sing:

“No grass grows
The flowers died
Wilted petals by our sides

Even if we could come out and play
No one wants us anyway
We lost our heads
Now we sleep
We found ourselves
Within these dreams

Where we live
Where we live
Where we live”

A wasteland trashed
Desolate
No life found in its grips

Beneath the sand
Old and dry
Bones call out and they cry

They cry:

“No grass grows
The flowers died
Wilted petals by our sides

Even if we could come out and play
No one wants us anyway
We lost our heads
Now we sleep
We found ourselves
Within these dreams


Where we live
Where we live
Where we live”

A desert isle
Up in flames
One small hut still remains

On the shore
Scattered heads
Memories of our dead

They scream:

“No grass grows
The flowers died
Wilted petals by our sides
Even if we could come out and play
No one wants us anyway
We lost our limbs
Now we sing
We found ourselves
Within these dreams

Where we live

We lost our limbs
Now we sing
We find ourselves
Within a dream

Where we live
Where we live

We lost our limbs
Now we sing
Lifted voices high and proud
With your love we’ll make it out

And we’ll live
And we’ll live
And we’ll live”

4.10.2011

Listen To This #3 | GoozerNation

We're back for number 3 in the Listen To This series! The Game Changers tour, headlined by A Day To Remember, just came through my city. Although I didn't get to go see the show, I was a fan of the lineup. There's only about a week left of the tour, but if you like what I recommend then you'll be prepared to see any of these guys next time they stop in your city. Perhaps you're even lucky enough to have them still headed your way on this tour, you can see them now!
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4.05.2011

Radiant Historia - Linear Time Travel | GoozerNation

Time travel has always captured our imagination as a society. From classic movies (Back to the Future), books (The Time Machine and plenty of others) and television (Futurama or anything on the Sci-Fi channel). Video games have had a few series that have tried to put the time space continuum into our hands; Chrono Trigger instantly comes to mind as a game that did it right. The problem with time travel is that it's hard to do correctly or in a believable way; either there's going to be paradoxes or contrived plot points to overcome those paradoxes. Radiant Historia is an RPG that attempts to bring a brand new time traveling experience to the DS and although it is a sound entry from Atlus, it doesn't quite hit the mark.

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4.03.2011

Skyrim Early Launch | GoozerNation

A bit late but this was an April Fools article I wrote for GoozerNation:

A recent phone interview with Bethesda's Community Manager, Mae Dupp, has left us with quite a sensational feeling in our guts. It seems that The Elder Scrolls V: Skyrim will be in our hands much sooner than we thought, albeit it may not be as happy an occasion as we once thought.

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